Micah McCaul

Game Developer

Artwork

Mistfall Studios logo: graveyard art by CraftPix.net, title lettering in the Mana Seed font by Seliel the Shaper, wind sound by Chequered Ink, boom sound made with ElevenLabs.

The Last Keep credits

Game design and code by Micah McCaul for Very Important Meeting.

Version 1.0, released September 2026.

Art

Almost every sprite, tile, icon and effect in this game comes from the Time Fantasy asset packs by finalbossblues, used under the packs' license for games. The art was cropped and arranged for this game; it is not offered here as a download.

The dragon, the goblin army and the painted castles (blue, red dragon, orc fortress, pirate fort and lich keep, with their banners, flags, torches and glowing gems) were supplied by Micah McCaul for this game; they are not part of the Time Fantasy packs. The beast camp is built from the Time Fantasy Farm and Fort tiles.

The Bringer of Death is by Clembod, used under its license for games.

The bosses of the Lich King's war: the Flame Knight and the Leaf Ranger are from the Elementals packs by Chierit; the Red Dragon is from the Dragon pixel art pack by CraftPix.net; the King and the Hammer Priest come from the King and Paladin pixel art packs (artist name not kept with the files).

Find the full collection at timefantasy.net and the artist at finalbossblues.com.

Music and sound

The music was made for this game by Micah McCaul. Sound effects come from the 400 Sounds Pack by Chequered Ink, trimmed and re-encoded for the web.

Privacy

The game needs no account and sets no cookies. Your win and loss record and your last chosen rival stay in your own browser. We count visits with GoatCounter. The full policy is at veryimportantmeeting.com/privacy-policy.html.

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