Learn by day. The scriptorium stands by the fire. Stop beside it and press S or Down. Each day has one tome of Python: read it, write the code on the slate, run it with Ctrl and Enter. Right answers rain coins.
The sun waits. The day does not end until today's tome is learned. Once it is, ring the bell by the fire to call the night early, or spend the coins first.
Defend by night. At dusk the book opens at the ward: a small Python program that uses today's idea. It runs for every Greed that walks out of the portal. Test it on the yard, then set it.
Gold rings and red crosses. When the ward says the right thing about a Greed, the archers mark it and hit it three times as hard. When it is wrong, they hit half as hard. Ring the bell to fix the ward mid-night.
Ride. A and D, or the arrows. Hold Shift, or tap twice, to gallop until the horse tires.
Pay. Stand by something and tap S or Down to drop one coin into its slots, or hold to keep paying. Paid coins stay put.
Hire. Drop a coin near a vagrant at a camp. Buy a tool at a rack and they take the job. Bows hunt, hammers build, sickles farm, swords guard.
Nights. The Greed break walls and grab coins. Get hit with an empty purse and they take the crown.
Leave. The boatwright waits until every tome on the island is learned. Three islands: Fundamentals, Logic and Flow, Classes. On the last, march knights on both portals.
The tomes follow the coddy.tech Python course, in order. Point at anything to see what it is. On a phone: arrows to ride, the coin to pay, the horse to gallop, tap a worker to give orders.
That's the game
You have played one day and one night. A real reign repeats them until the Greed are gone.
Every day, read that day's tome at the lectern. Right answers pay coins. The sun waits until the whole tome is learned, not just one answer.
Every night, write the ward for that tome. Greed it gets right take three times the arrow damage.
Spend on helpers, tools, walls and towers. Builders mend broken walls by day.
Leave the island by boat once every tome on it is learned. There are three islands.
Keep coins. A Greed that hits you takes a coin. Hit with an empty purse, you lose the crown.